Blood of the Martyr

Necromancy (Healing) [Good]
Level: Cleric 4, Paladin 4
Components: V, S
Casting Time: 1 action
Range: Medium (100 ft. + 10 ft/level)
Targets: 1 willing creature
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No

You may transfer your own hitpoints to a target creature within range. You must transfer at least 20 points.
Transferred hitpoints are damage to you. The creature takes your transferred hitpoints as if receiving a
cure wounds spell and cannot gain more than hit points than its maximum allows; any excess hitpoints are lost.
This spell transfers only actual hitpoints, not temporary hit points.